The other point is other mechanics, have been in previous games, such as ship customization in HoI3, were added to this game as part of a DLC. Some mechanics, such as boosting political party, have been in the base game and then re-added in a dlc, and it was broken for a while after the DLC released and had to be patched. Hardly expensive when you look at the big picture.įrom reading this thread and others GoldenTalon's arguement about stripped mechanics is twofold.
Sales don't matter What mechanics did they strip from HOI4?Īlso we get at most one DLC a year and they've been no more than 20 bucks, so you're spending 20 a year on HOI, plus they go on sale often. Originally posted by anti-redditor:Greed comes with stripping the game of mechanics then selling them. Then in year, it will be on sale maybe but regardless have money to purchase. Look on the bright side, since games around for years on end, can always save say $5 each month. I agree that if you can't afford it, you probably shouldn't be getting it. Now for a paradox game you can play for like 1000 hours and be still learning things but at least you can get a quick gage unlike other places. One of the things I love about steam that I don't think anyone else does is you can play for 2 hours to try it out. Purchase a game here and one there, it can add up quickly too. Not saying can't afford it or wasn't worth it, but I wouldn't say $60 is cheap. That's like months of gas money for myself or good amount of groceries. While I agree with some of what you said, $60 is a lot of money. Seriously, if you can't afford 20 bucks once a year you shouldn't be in this hobby. I've got hundreds of hours in this game, and I've only owned it for less than a year.
Companies can do this for free, but labor isn't free so that is unlikely.Ħ0 is not even much money (barely even gas money for a short road trip), and paying 10 to 20 (if you can wait for DLC to go on sale like most of it is right now) is reasonable if you only have to do it once in a while. 60 bucks for a game that many people spend hundreds if not thousands of hours on is a bargain, DLC to extend game play and add new interesting mechanics is reasonable. These are features that were added much later, often planned ahead of time, but not done at the time of release. You're missing the point that you're paying again for a game that should have been complete when they sold it the first time. The alternative business model, since people won't pay real money for video games these days, instead of DLC's for 20 bucks is loot crates and pay to win fees. People are just too used to freemium games, shovelware indie titles sold for near nothing. I mean we paid 70 bucks for N64 games, adjusted for inflation that is well over 100 bucks. Originally posted by Notabot187:Isn't 20 bucks pretty normal for DLC? And since when was 20 bucks expensive? 1990? Not sure if that would be a good pr move or not but if people already complain about the dlc, way of saying here is the new game and since something like stellaris is so different anyway, kind of hard to argue it isn't hearts of iron V or Stellaris II. I'm pretty sure that end user crap no one reads says it's just a license.
I mean if they wanted to, the probably could revoke everyones license to run the game and say you have to purchase the new version label it hearts of iron V. It looks like crusader kings 3 has more rounded out features right out of the box which is good. Maybe it was just a bug but it was annoying non the less. Like I remember back in the day I married a muslim girl as christian but some wacky thing happened like it said I needed some dlc when my heir died. In crusader kings 2 they sort of dropped the ball a little in literally ending your game with some of the features. They sort of opened pandoras box though with Stellaris and some of the other changes in games in that they are drastically so different years later, Crusader Kings 2 included that you have to go through the hastle of looking up version numbers and such. In sort of defense, a lot of paradoxes games are playable as is in vanilla.